PORTFOLIO BLOG
http://kburnettdesign.blogspot.com/

PROFILE
Assisted several teams in successful launches of games for PCs, iPhone, and Android platforms! Currently seeking an opportunity to lend a hand to a team with my creative abilities and experience.  

KEY RESULTS
·       Developed a solid reputation as an excellent and creative teammate from previous design teams
·       Thrived in fast-paced, deadline and creative-driven environments
·       Experimented with creative approaches to projects by introducing innovative, engaging, and entertaining visual ideas, with much success!
·       Capitalized on my skillset and versatility as an artist, and played many roles as a teammate with design teams

EDUCATION            
Rochester Institute of Technology
Bachelor of Fine Arts, Illustration  |  May, 2011
Graduated, High Honors with a 3.7 GPA.

KEY EXPERIENCE               
Rochester Institute of Technology
Educational Design Resources Department
Rochester, NY  |  December 2010 – May 2011
Concept Artist – “Compendium of Memories” (PC)
·       Assisted the design team with the visual idea development of the game, in backgrounds, props, character, and game mechanics
·       Sketched various concept arts of the characters, props, and backgrounds to render in the latest version of Adobe Photoshop
·       Collaborated with a team of artists and programmers and introduced new visual features and quests into the game

Vostu, Inc.
New York, NY  |  November 2011 – January 2012
2D Artist – “Milk ‘n Cookies” (Android and iPhone)
·       Collaborated with a team of artists, animators, directors, and programmers to introduce new visual features and quests into the game
·       Sketched various concepts of characters, props and backgrounds
·       Rendered various characters, backgrounds, and props with the latest versions of Adobe Photoshop and Illustrator.
·       Visually developed the game, in backgrounds, props, character, and game elements

2D Artist – “Snake Showdown” (Android and iPhone)
·       Collaborated with a team of artists, animators, directors, and programmers to introduce new visual features and quests into the game
·       Sketched various concepts of characters, props and backgrounds
·       Rendered various characters, backgrounds, and props with the latest versions of Adobe Photoshop and Illustrator.

OTHER EXPERIENCE
Rochester Institute of Technology
Senior Art Exhibition  |  May, 2011
Several works of art were selected to represent the graduating class of 2011 in a local art gallery.

Illustration Honors Exhibition  |  June, 2011
Several works of art were selected to be in display at an honor show in a local art gallery.

ABILITIES                 
Character Design, 2d Art, Sketching, Cartooning, Illustration

HIGHLY PROFICIENT IN THE FOLLOWING: Apple and PC Platforms, Adobe Illustrator, Adobe Photoshop, and Corel Painter.